action-adventure game where time is your tool
Tibessa, Royal Guard to the throne, wielder of the most ancient weapon one could be bestowed upon, returns to her city after a long mission to find out it has been torn down to crumbles.
Experience an intricately detailed world building that you can immerse yourself in and know more about the land and its past as you uncover the hideous truths of the present.
Broken Oath: Fall Of The Citadel was the graduate game project by a team of students from VanArts – Vancouver Institute of Media Arts made over the course of three months. I worked on the sounds and music, and got to familiarize myself with Unreal Engine and Wwise through the process.
Watch the video below for a playthrough, which showcases the game.
Arctic Rush Interactive
Sound Designer, Composer
Adventure, Action, Puzzle